Introduction

My name is Mario Louka and I am a media student at the Latymer School. My candidate number is 9099 and I am working with Eddie Rowe (9147) and Ignacio Flores (9049) collectively in group 2.

In order to view my work please click on the 3 labels named 'A2 Research + Planning', 'A2 Construction' and 'A2 Evaluation'.ick above to enter the website

Above is our album cover.

My Music Video

Click below for our Music Video


Click above to enter the website

Wednesday 6 January 2016

Question1: In what ways does your media product use, develop or challenge forms and conventions of real media products?

My media products use and develop and challenge forms and conventions of real media products in a number of ways. This is demonstrated through all 3 media products which worked in different ways to communicate their message to the audience.

Music Video

We used Simon Frith's theory to analyse previous videos of similar genres (EDM, House) and decipher how many of the 3 main typologies they used which are:

  1. Performance - actual performance footage e.g. singing or live performances
  2. Narrative - a visual story being told that is quite easy to follow
  3. Conceptual - a more abstract theme with heavy use of symbolism and imagery
There typologies often worked with each other with 2 or 3 often featuring in music videos, however, this isn't the case for EDM which usually follows a narrative or concept and has little focus on performance. Below is Porter Robinson's 'Language' a conceptual narrative music video of the EDM genre. We drew on this as a typical music video of EDM, featuring only 2 typologies as opposed to all 3 like ours.


We have challenged genre conventions by the inclusion of all 3 categories.





Goodwin

Andrew Goodwin suggested that the visuals are often an Illustration, Amplification or Disjuncture of the lyrics or music.

Illustration of the lyrics within our video
We wanted to follow this theory from the start to create a better and more developed music video. We wanted to focus on mainly illustrating and amplifying the lyrics and music through our music video. This is mainly evident through our editing to the beat and change in tempos but also some areas of illustration between the lyrics and visuals.

The illustration of music is a evident in the majority of EDM videos, so we definitely felt this was something we should follow. Below is an example of illustration of music through visuals. In Martin Garrix's 'Break through the silence', the development of the music encourages the development of the visuals as the woman starts to 'trip out' more and more as the music comes towards its drop.

A Close up of Orlando

We've also attempted to create a 'star image' through multiple close-ups of our artist, following Goodwin's theory where he states that record labels demand a 'need for lots of close-ups of the artist'. This is done in real media products to construct an artist identity which the audience wants. This is evident in a number of music videos with 'Summer' by Calvin Harris being a great example.
Calvin Harris
The final point I will touch upon in regards to Goodwin is the voyeurism of the female body. This is far more common in certain genres than others and EDM is certainly one of them along with Rap. Below, I have highlighted a great example of the voyeurism in EDM with 'Karate' by R3hab's whole music video basically showing half-naked girls; an extreme example of sexualisation of women in EDM.

Our main character
We decided to challenge this convention if not completely opposing it by the use of a girl who was used to promote innocence rather than sexualising her. We felt sexualisation had no place in our music video or in association with our artist as we were trying to promote our artist to both men and women and that is certainly a value that could make our artist appeal less to certain demographics.

Editing
Below I have constructed a Prezi on editing and narrative using Vernallis' theory:



In addition to all of the above, most EDM videos usually have a slow motion section or are in slow motion for the duration as seen by the video below, 'Tremor' by Dimitri Vegas. We decided to follow this convention with a whole slo-mo scene in the red section and also some slo-mo parts in the new years scene.

slo-mo in our video





Minimalism


We decided to use the theory of minimalism to create our music video. This is not uncommon in music videos so we are therefore using a convention of music videos. Having said this, minimalist videos aren't particularly common in the EDM genre but have started to arise recently with the introduction of Justin Bieber's 'Sorry' featuring a minimalist video.

Here I've made a powerpoint on why we used minimalism


Website

Our website has followed many of the website conventions as these are what work. Below I have listed a few and compared them to real life examples.

Interactivity
With the proliferation of digital technology and the development of the internet, a large number of websites have moved past being simply informative and now provide an interactive and immersive experience. Drawing on Jenkins' theory on Participatory Culture, we realised that the website is the hub of the artist and therefore should feature a range on interactive content. We've tried to recreate this by:
Gallery
  • Putting in a number of videos
  • Providing lots of links to other pages within the site
  • Putting playable tracks and download links 
  • A gallery with photos you can enlarge
Gallery once enlarged








We added the Instagram feed to our website
Social Media
We had a social media bar at the bottom of every page
Social Media is a huge part of artist websites and generally life nowadays. With such a huge platform, it wouldn't be smart to miss out on the use of social media. With this in mind, we set up multiple social media accounts and included the links to them on our website.
Social media bar on Martin Garrix's website

Overall, our website very much conforms to conventions of real media products as essentially, the real life products are examples of what works and when it comes down to it, almost all websites for artists have very similar pages and content with the only difference being the fact that it is artist specific.

Album Cover
We followed a large number of album conventions to create our album cover. Below I have compared the conventions of our album with Avicii's album.

Similarly to the website, we have followed the conventions as these are what work and we have no reason to break them. We first followed the general album conventions e.g. song list, artist name, album name etc. Then we followed conventions specific to EDM e.g. a focal image of the artist, generally quite plain backgrounds, large text for the album name across the middle or the top of the album. 

We have included a photo of our artist on the inside cover in order to create a stronger brand as to who our artist is. We have also included the record from Orlando's logo to create an association with his name. In future, whenever this record is seen, it would be associated with Orlando.
Orlando Logo



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